Hit a mental block tonight. Hopefully my brain will solve the issues I've having while I sleep. At least the prototype is almost finished. Just a few more essential gameplay mechanics to implement and I'll have a good base to start working with and tweaking. I want to nail down the gameplay, before I start hitting the art assets. Then ideally, I'll have time to balance and polish. I'm feeling very rusty though. It's been rough getting back into the swing of things, but we'll see what happens.
Here's a screenshot of the very rough prototype:
Total Time: 5 hours
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